Click For Home

Zillions of Games and Vim

Users Corner Free Games | Patches | Discussion Board | Discoveries

The following information about Vim as well as the syntax file was provided by Jochen Schoof.

Vim is one of the most powerful editors available today. It is especially popular among developers working on both Windows and Unix systems as it is available for a large number of systems. It is an improvement of the classical Unix editor vi. While traditional vi was quite hard to learn, Vim today comes with an easily extendable menu system facilitating a quick start. If you want to give it a try, you can learn more about it at Vim is both open source and charity-ware. Vim offers powerful mechanisms for highlighting files in various formats. More than 350 are supported out of the box. Users can write additional syntax files.

After the installation all files with the .zrf suffix will - hopefully - be syntax highlighted. If the look does not satisfy you, feel free to adapt the file to your individual requirements.


This description assumes you have installed the Vim editor.

Download and extract the contents.

Copy the zrf.vim file to the directory $VIMRUNTIME/syntax/. For most Windows users this path will be something like "C:\Program Files\vim\vimfiles" depending on where Vim was installed.

Next open the file $VIMRUNTIME/filetype.vim and add the following line to it:

au BufNewFile,BufRead *.zrf setf zrf

If this file does not exist, you can simply copy all .vim files from the $VIM directory (C:\Program Files\vim in the example above) into $VIMRUNTIME.

Alternatively the changes described above can be applied to the files in the $VIM directory directly. However, this approach will lose the changes when installing a new version of Vim and, thus, is not recommended.


I wrote this syntax file to facilitate my own game programming for Zillions of Games. It is the very first syntax file I wrote and so probably it is far from perfect. At the moment it is not context sensitive at all. Maybe I will improve that, but do not count on it. Any feedback is welcome and appreciated. - Jochen Schoof, June 2003

<- Back to Text Editors page


Zillions Development
About Zillions Development
Dealer Inquiries are welcome here.

Copyright 1998-2019 Zillions Development Corporation
Zillions Privacy Statement