Caïssa is an original chess variant with an Atlantis effect: as the game progresses the number of tiles is reduced, thus reducing possible escape routes. Pieces can only be captured by the enemy Queen, who plays the role of King too. Vice versa, the Queen is the only piece that can get 'captured' by the other enemy pieces, but this will of course never happen. The other pieces simply swap places. When the Queen moves, the tile from her starting position disappears. When a Queen is in check, her movement is restricted to the King's move. Play is restricted to the tiles, but a piece may move to a vacant cell, taking its tile with him. And the end of each turn all tiles must be connected - creating an 'island' of tiles is not allowed.
A complete illustrated description of the rules is included in the download.
Caïssa is just one of the games invented by Christian Freeling; they can all be seen, and some of them played, on the internet in the MindSports ArenA.
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