The object of this game is to move all of the cards from the tableau onto build piles. The playing area consists of four build piles (marked BUILD), four free cells (to the left of the build piles), and the tableau (unmarked spaces). Only the bottom card of each column, as well as cards on free cells, can be moved. Cards can be moved as follows: - Onto a build pile by suit, ascending from ace to king;
- Onto a free cell;
- Onto the top of an empty column in the tableau; and
- At the bottom of a column in descending order, alternating color (for example, a red three on a black four).
Tips on manipulating cards: - To start the game, click on the Deal icon.
- Click the center of a card to move it.
- Clicking the bottom of a column will move the next card in sequence onto it.
- Clicking on the center of a build pile will move the next card in sequence onto it.
With best play, Freecell can be won over 99% of the time! Baker's Game was invented by the mathematician C.L. Baker and described by Martin Gardner in the June, 1968 issue of Scientific American. The closely related game FreeCell was invented by Paul Alfille. For more information about FreeCell and its variants, see www.freecell.org. The miniature versions are Jeff Roy's invention and were inspired by the small size of an airplane tray table during a long flight. |