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david bennett (Dpoly)
New member
Username: Dpoly

Post Number: 10
Registered: 4-2017
Posted on Tuesday, October 17, 2017 - 7:40 am:   

The new release of Polygamo:
* supports user games
* supports BMP files for user games
* supports random players
* has an improved script picker and shows the readme
* has settable options for think time
* macros now expand correctly, including inside strings
* turn order works, including pass and random start
* pieces can be defined in any order
* fixes a number of bugs
* improves Zillions compatibility.

It can be downloaded from https://github.com/david-pfx/Polygamo/releases/tag/v1.0.17j13.alpha.
Shigeki Watanabe (Watanabe)
New member
Username: Watanabe

Post Number: 5
Registered: 3-2018
Posted on Tuesday, March 13, 2018 - 9:21 am:   

I was able to play Polygamo by "Polygamo.exe".
But I can not play any ZRF file on Polygamo.
When I start up "Polygamo.exe", I may play only "Tic-tac-toe".
I do not understand the way to play any ZRF file by "Polygamo.exe".
Plese tell me the way to play ZRF file on Polygamo.
I do not have "Visual Studio".
david bennett (Dpoly)
New member
Username: Dpoly

Post Number: 13
Registered: 4-2017
Posted on Tuesday, March 13, 2018 - 10:39 pm:   

The release includes a few games and variants, accessed by the buttons with dots on. Can you play those?

Read the README at https://github.com/david-pfx/Polygamo. You have to download the User Games to a folder of that name alongside the EXE. Then you can play the games in it.
You can add more games by adding folders and ZRF scripts to the User Games folder.

Feel free to raise an issue on GitHub or email me directly.

There are free versions of Visual Studio and Unity that can be used to develop Polygamo.
Shigeki Watanabe (Watanabe)
New member
Username: Watanabe

Post Number: 6
Registered: 3-2018
Posted on Wednesday, March 14, 2018 - 3:39 pm:   

Thank you for your reply!
I understood how to read external zrf files.

I placed "User Games" folder generated by expanding "UserGames.17j.zip" next to "Polygamo.exe" which in the folder generated by expanding "Polygamo.v1.0.17j13.alpha".

Then I was able to play the zrf files in "User Games" folder by using "Polygamo".

After start up "Polygamo", when I pressed "nine dots" button twice, I got a selection menu of zrf files.
Shigeki Watanabe (Watanabe)
New member
Username: Watanabe

Post Number: 7
Registered: 3-2018
Posted on Wednesday, March 14, 2018 - 3:50 pm:   

By the way, Chess.zrf and Shogi.zrf do not work well on "Polygamo".

Board setting of the piece is broken, and movement of the piece does not work well.

"Shogi.zrf" is not recognized about "no-king" of "move-type", and it is not loaded.

Of course, the image files of the pieces in the folder "Images" are placed next to the zrf file.
david bennett (Dpoly)
New member
Username: Dpoly

Post Number: 14
Registered: 4-2017
Posted on Thursday, March 15, 2018 - 11:28 pm:   

Polygamo has no chess knowledge, and incomplete implementation of chess-specific language constructs. The authors of Zillions are world class experts in this area, and Polygamo is not intended to compete.

Polygamo has an MCTS AI (which Zillions does not), which should work well with many other kinds of game.
Shigeki Watanabe (Watanabe)
New member
Username: Watanabe

Post Number: 9
Registered: 3-2018
Posted on Friday, March 16, 2018 - 5:07 am:   

I understand that.
I wish for the further development of both "Polygamo" and "Zillions of Games".
Hopefully further evolution of the ZRF language will happen !
Thank you very much.
Astrit Bardhi (Aepasa)
New member
Username: Aepasa

Post Number: 35
Registered: 1-2007
Posted on Saturday, June 06, 2020 - 8:03 am:   

Hi David,


Thanks for "Polygamo" development!


[Wish "Zillions" to continue too...]


Cheers,
Astriti
david bennett (Dpoly)
New member
Username: Dpoly

Post Number: 25
Registered: 4-2017
Posted on Monday, June 08, 2020 - 12:35 am:   

Good to hear. Thanks!
Greg Schmidt (Gschmidt2)
New member
Username: Gschmidt2

Post Number: 198
Registered: 1-2007
Posted on Tuesday, June 16, 2020 - 5:02 pm:   

Nice work David!

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