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Author Message
Keith Carter (Keithc)
Posted on Monday, November 19, 2001 - 12:08 am:   

Any game author may use any of my game graphics
and game code for his/her own games as long as
it is not for commercial purposes. Please give appropriate credit as a comment within the zrf file.
Ken Franklin (Kenz)
Posted on Saturday, January 25, 2003 - 4:52 pm:   

I agree with Keith's statement (as well as the many others') above in regards to permission/ credit regarding the games that I've implemented for use with Zillions. FYI, my very first game might be a frontrunner for an 'ultimate in borrowing' award.
Derek Nalls (Omegaman)
Posted on Saturday, August 21, 2004 - 10:53 am:   

Everything I have ever invented (mainly the Symmetrical Chess Collection) is freeware without any restrictions whatsoever. I hope many other game inventors will make their goodwill openly known to all.
a random gamer (Potato)
Posted on Monday, January 09, 2006 - 10:06 am:   

What game is this from?

Dwarf
Keith Carter (Keithc)
New member
Username: Keithc

Post Number: 146
Registered: 8-2000
Posted on Saturday, February 23, 2008 - 6:21 am:   

I am absolutely thrilled to see my dice and game board graphics from Cephalopod used in the games Dieversity by Greg Schmidt and DiceWalk & Dicube by Karl Scherer.

I am available to help out if anyone has a game project they want help with modifying or creating graphics for. Keith@spiritone.com
Greg Schmidt (Gschmidt2)
New member
Username: Gschmidt2

Post Number: 53
Registered: 1-2007
Posted on Saturday, February 23, 2008 - 1:11 pm:   

I also think it's good to see one's work being reused ("recycled") in new efforts by others. Thanks for making a public statement. Also, I believe Karl once made a similar statement as Keith's as well along the lines of what Keith posted above:

"Any game author may use any of my game graphics
and game code for his/her own games as long as
it is not for commercial purposes. Please give appropriate credit as a comment within the zrf file."

Karl, please correct me if I'm wrong about that. Also, the same (with the qualifications listed above) applies to my work as well. Both for Graphics and for code.

- Greg

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