| Author |
Message |
Kevin M. Crocker (Zeta1ret)
| | Posted on Monday, December 18, 2000 - 8:20 pm: | |
I have a chess variant that I made (yea, another 3d one...BUT IT'S GOOD!). And Zillions used to play it well at first...but now it's terrible. It makes stupid opening moves and is checkmated in no time. I have the computer set to expert and it has 20 sec per move of 'thought' (450Mhz) which should make a challenging game...but no. In my investigations I found that 'Z' is assigning point values to the pieces (under [right-click] piece-properties) of 0! In every game I play it treats, from pawn to king, from 1st level to 4th...all squares 0 value. So, consequently, it looses every time. I've printed many of the variants codes out searching form something I might have missed. (This game is not that complicated, so I don't think there is some sort of 'data overflow') but time and time again it assigns no value to any move or square or piece. [it is almost as frustrating as trying to teach my little sister how to play chess...it doesn't even try...or even humor me!!] 'Z' plays strong on every other game I try, just not this one. ANY IDEAS?? |
Jeff Mallett (Jeffm)
| | Posted on Tuesday, December 19, 2000 - 1:44 am: | |
Hi. There's currently no method for you to change the values that Zillions assigns to pieces. Something must be odd about your game that makes it different from games like standard chess. I have little idea what that would be, but if you want to email your game to Zillions Development we can take a look. Please include all files as well as anything you suspect is unusual about your game. |
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