| Author |
Message |
Jim Aikin (Midiguru)
New member Username: Midiguru
Post Number: 1 Registered: 6-2013
| | Posted on Wednesday, June 19, 2013 - 1:48 am: | |
Starting to learn the scripting language by editing a few existing games. I decided to modify the board of Trebuchet Chess slightly, so I loaded the .bmp for the board into a graphics program (GIMP), edited it, and exported my revised .bmp with a new name. Then I created my own copy of the .zrf, and made exactly one change: It now points to the new .bmp. But Zillions refuses to load it! The files are all in the correct places, I've typed the correct filename -- but no soap. Can anyone tell me what I'm doing wrong? There may be varieties of .bmp files, and I may have saved the wrong type -- wrong color depth, for instance. Suggestions? |
Greg Schmidt (Gschmidt2)
New member Username: Gschmidt2
Post Number: 160 Registered: 1-2007
| | Posted on Wednesday, June 19, 2013 - 2:08 am: | |
Jim, please upload the offending bmp (as an attachment to a message in this forum) so we can take a look at it. -- Greg |
Jim Aikin (Midiguru)
New member Username: Midiguru
Post Number: 2 Registered: 6-2013
| | Posted on Wednesday, June 19, 2013 - 4:12 am: | |
I'm going to upload the original (which is supplied with Trebuchet Chess) and my edited version (with the initials JA at the end of the filename). The difference, I've discovered, is that the original has indexed color, while the second is RGB. The file size is exactly the same, so it's a change in data formatting.
|
Jim Aikin (Midiguru)
New member Username: Midiguru
Post Number: 3 Registered: 6-2013
| | Posted on Wednesday, June 19, 2013 - 4:19 am: | |
Okay, I've solved the problem. It has to be a 16-color indexed .bmp. GIMP doesn't seem to have an option that will export this file type, but Windows Paint does. When I open my RGB-formatted file in Windows Paint and do a Save As, I can save it in 16-color indexed format, and now it opens in Zillions. Yay! |
Greg Schmidt (Gschmidt2)
New member Username: Gschmidt2
Post Number: 161 Registered: 1-2007
| | Posted on Wednesday, June 19, 2013 - 11:46 am: | |
I was able to duplicate your problem. When I open the offending image in Photoshop, I can see that it is set for indexed color. If I try to change it to bmp, it requires first converting it to gray scale (not good). So I did what you did. I opened it in MSPaint, made an edit, then undid the edit so the file would save. After doing that, it works with Z. So we both independently figured out the same workaround. |
Garry Francis (Warrigal) New member Username: Warrigal
Post Number: 1 Registered: 7-2012
| | Posted on Wednesday, June 19, 2013 - 12:19 pm: | |
For what it's worth, I do all my graphics in Fireworks. In this way, I have a full vector editor and bitmap editor in one. (I rarely use the latter.) I can save it as a png file while I'm working on it, then export it to a bmp file when it's finished. Works like a charm. You can also import a bmp file (and various other formats), if you wish. |
Jon Steven Nelson (Jonn99)
New member Username: Jonn99
Post Number: 5 Registered: 2-2013
| | Posted on Wednesday, June 19, 2013 - 2:12 pm: | |
ZILLIONS-OF-GAMES WILL BE CONTRACTUALLY DELETED ON FEB 28, 2015 ZOG will be contractually deleted on Feb 28, 2015 -> all zrf's will be discarded -> Mallett and Lefler broke up, and split and quit -> Karl Scherer is trying to create a duplicate ZOG interface, to try to salvage some of the zrf's |
Jim Aikin (Midiguru)
New member Username: Midiguru
Post Number: 5 Registered: 6-2013
| | Posted on Wednesday, June 19, 2013 - 3:55 pm: | |
So what's up with this Jon Steven Nelson message? Is there some kind of validity in this, or is he just doing his weird little troll dance? |
Greg Schmidt (Gschmidt2)
New member Username: Gschmidt2
Post Number: 162 Registered: 1-2007
| | Posted on Thursday, June 20, 2013 - 3:04 am: | |
We all know that the creators of Zillions are gone and the product is no longer supported. No big news there. Contract? Wait a minute, there is none. I would just ignore this nonsense. On the other hand... "Troll Dance" Lol! That would be a great name for a game! |
Jim Aikin (Midiguru)
New member Username: Midiguru
Post Number: 6 Registered: 6-2013
| | Posted on Thursday, June 20, 2013 - 6:01 am: | |
The cgi-bin code for the website has gotten flaky too. I'm unable to access the game archive. Tonight I noticed a game called Camelot on brainking.com, and it looks pretty interesting, but the World Camelot Federation site points to the defunct cgi-bin for a Zillions implementation of Camelot. Any chance anybody has that .zrf and would like to upload it as an attachment or email it to me? |
Greg Schmidt (Gschmidt2)
New member Username: Gschmidt2
Post Number: 163 Registered: 1-2007
| | Posted on Thursday, June 20, 2013 - 11:45 am: | |
|
Garry Francis (Warrigal) New member Username: Warrigal
Post Number: 2 Registered: 7-2012
| | Posted on Thursday, June 20, 2013 - 12:33 pm: | |
Dan Troyka has implemented 5 Camelot games for Zillions. They are Cam, Camelot, Camette, Chivalry and Grand Camelot. I have emailed you a copy. |