| Author |
Message |
Karl Scherer (Karl)
| | Posted on Monday, February 02, 2004 - 1:31 pm: | |
The pass-sound is the only sound that cannot be switched off or altered.This is a very unusual assymmetry in the design of the Zillions language. All other sounds in a Zillions game can be set to any wav file the programmer wants. Sometimes I would like to suppress the pass-sound, sometimes I would like to give it another sound. None of this is possible. option "silent ? move" applies only to random players and only is able to suppress ALL of the random player's sounds or none at all; hence it is not a solution to the above problem. ............ Furthermore, why is there no create-sound? The new create command is on the same level of use and importance as the change and capture commands, which have sounds associated with them. (The pass-sound is a higher priority, however, because it is forced upon us). |
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