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Zillions of Games Discussion Forum » Desired Features for Zillions of Games » Absolute-config and relative-config only work as goals « Previous Next »

Author Message
Patrick S. Duff (Pduff)
Posted on Thursday, October 19, 2000 - 8:27 am:   

In the 19x19 multi-player pair-capture variants of Go-moku-9.zrf, there are so many positions to check that move-generation takes a very! long time to get deep enough to come up with interesting moves, such as white moving to position "x", where white can recapture after black's capture.

. . . . . .
. . x . . .
. . . B . .
. B W W . .
. . . . . .


If I could use "(absolute-config ...)" and "(relative-config ...)" anchored on the current position inside a "(moves ...)" or "(drops ...)", I could easily test for such arrangements of pieces and generate them as moves with a higher priority.

Right now, absolute-config and relative-config only work as goals.

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