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Patrick S. Duff (Pduff)
Posted on Thursday, October 26, 2000 - 5:57 am:   

I am getting very close to the version 1.2.1 limit of 32 different flags per rules file while implementing the move counters and on-screen controls for Lines of Action.

Flags are letting me get Zillions to generate moves much faster, because I can do expensive calculations just once and then save the results in flags.

Please consider increasing this limit in the next release.
Karl Scherer (Karl)
Posted on Thursday, November 16, 2000 - 1:35 pm:   

Hi Patrick,

why don't you implement the flags as
permanent memory storages on the board?

You only need one pixel per storage:
(positions (S1 0 0 0 0)...)
Place an invisible
piece on it.
(many of my games use this methoid, see Nutts for example).

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