Greg Schmidt (Gschmidt2)
New member Username: Gschmidt2
Post Number: 106 Registered: 1-2007
| | Posted on Saturday, August 08, 2009 - 8:57 am: | |
[as per their description was thinking that AI engine might work with it as well any one pursuing this?] I doubt that as it seems to be designed mainly as a network aware game box simulator. It doesn't even appear to be aware of what legal moves are, you just move pieces around on a board "canvas". That's not to say that it couldn't be done though. From a quick look, you would at least need the following: 1) A technical description of the game transaction protocol (doesn't seem to be published on the site). 2) A way to generate a game specific move from an arbitrary piece movement. This would be different for each game. 3) An AI engine that is customized for the specific game (Axiom could concievably serve this purpose). Overall, it would be some work, require some coordination with the ZunTsu developer, and likely be klunky compared to how Zillions/Axiom works. My 2 cents. -- Greg |